The Meade Hall


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The Hall is a squat, two story building, built of brick, with a timber and plaster upper story. It has a small stable off to the side, which is very rarely used, and no other out buildings. The main building itself, while originally constructed to face the street, now faces sideways, so that the main entrance is in the side alley. This also means that the side door now functions as the back door, and the back door faces into the wall of the building next door.

The common room is rather spacious. Along the left hand wall, as you enter, is the bar itself, stretching down almost the whole length of the room. Behind it is an amazing array of taps, from which almost any beverage can be served. Behind the bar there is a single door -- which leads to the kitchen -- and the rack holding the mugs and glasses the drinks are served in.

On the wall opposite the bar is a long, low hearth. Twin blackened and corroded long swords hang above the fireplace. Stairs opposite the front doors lead up to the bedrooms and a door on the same wall leads to the back room and the manager's office. Inside that office is another door, boarded up.

The common room is decorated with dark wood paneling and finely finishes, dark wood furnishings. The bar stools have burgundy seat cushions as do the couple of cushioned chairs arranged by the hearth.

The Hall serves all drinks indigenous to the Realms, importing them at great cost through the Master Trader, Lord Carrecht. The Hall also offers a few drinks unique to itself: mule-kick (an incredibly potent Kalthean brew), Mist of the Peaks (a green, fizzy drink with rejuvenating qualities), and a wide variety of other-worldly drinks, catering to the other-worldly Patrons.

The Hall also serves food, from the mysteriously unmanned kitchen, and boasts a wide variety of nightly entertainments, from songs and epic poems from the bards among the patronage to demonstrations of magic and swordplay. Overall, an exciting nightly experience.

The Meade Hall is home to its current proprietor, Moon Dancer. He occupies the larger suite upstairs, and has built a small workshop behind the kitchen where he does some repair work and general maintenance when necessary. He can make the workshop available to patrons who spend the night, and he often converts it to a small area for him to exercise and practice his hand-to-hand fighting.

The Hall is open evenings in Marsember, and patrons are free to visit even when players cannot. Feel free to send mail to the Hallmasters letting them know when your character plans to visit the Hall.

 

Patrons' Site
Got Meade?
Made on a Mac
HM's Site