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Creating a character for the Meade Hall can be a rather simple
process. All you need is a good idea, and the time to flesh out a good
background. Just as the case is with any role-playing game, the best
characters aren't a collection of numbers and statistics; the best
characters have a history, a story and emotions, which allow the
character to grow, evolve and, if necessary, die during the course of
a story.
Before you join the Meade Hall, have a character in mind. At first,
this can be just a collection of numbers with a rudimentary background.
But, as time progresses, you will come to realize that you need to know
a lot about a character before they become good Meade Hall characters.
As you interact with other characters, your character will develop a
history and a sense of place. Write this stuff down!
When your character is fully developed, then submit your character
to the Hallmasters. They'll take a look at your character, and help
flesh out any areas that might need some work. They'll ask for more
information when they need it, and help make your character someone
you're comfortable playing on a regular basis. Then, they'll post
your character to the Patrons' Site, and give you a userid and
password.
That's all there is to it! Take a moment to look at some example characters on the Meade Hall now, and get an idea of what type of information the Hallmasters are looking for in a new character, and what kind of information is needed to make a normal character a successful Meade Hall character. Example CharactersBelow are links to three characters for you to look at. These three characters provide a good example of the range of characters on the Meade Hall, and the amount and type of information Hallmasters want and need. Take a moment to notice that, other than the standard vital statistics, there aren't any standard AD&D statistics on these pages; the Meade Hall doesn't use them, since there isn't any dice-rolling! Jaret is a perfect example of a colorful character that has done wonderfully on the Hall. Jaret is well-developed, with an overwhelming sense of justice and chivalry - almost to a fault, at times. While Jaret is an extremely accomplished swordsman, this isn't as important as his attitude and demeanor. Moon Dancer is the current proprietor of the Meade Hall. While he may seem normal enough, he is hiding some pretty serious secrets. Hallmasters need to know the secrets your character might have, so that they have an idea of what a character is and is not capable of. Eljorin is one of my characters, and he is also my current favorite. Boyish, naive and sometimes foolishly trusting, Eljorin isn't a combat monster or a magic-tossing archmage. He's a decent fighter, but mostly, he's just fun to play. Remember, sometimes the best characters on the Meade Hall are the ones that you would play the least in a dungeon-crawl; there's a whole city, even a whole continent of characters that never get played in AD&D! |